Game Crashes every 10 runs or so

read rule before do post -> https://afkbots.com/index.php?threads/rule-for-post-support.48/
Attached files for this. It seems to crash when exiting a game. Not sure why.
 

Attachments

  • leafpickit.nip
    170.4 KB · Views: 2
  • jieguan-8984.txt
    129 KB · Views: 3
  • jieguan-9596.txt
    8.7 KB · Views: 1

ZhiPeiD2

Active member
Staff member
Please can put this files when you are post for get help so can make more fast!
  1. Configure file
  2. Pickit NIP file (this is what file is inside configure file)
  3. pickit_debug.txt
  4. Log file for when this error is happened (is call jieguan-xxxxx.txt)
  5. Picture that is help like game picture or jieguan console picture
Now can do some writing for tell what is error happen and time this error is happen so can more fast read this log file. If not can tell what is time then is more hard for help because some log file is 100000 line big

IF YOU ARE POST FILE YOU ARE NEED LOOK INSIDE AND DELETE ANY TEXT LIKE CHARACTER NAME AND GAME NAME THAT IS CAN MAKE MORE RISK FOR GET D2R BAN

 
Pickit_debug file was too large to attach. Could it be that?
I feel it should overwrite not add to the debug.

also it crashes with a deleted pickit too, just potions.
 

Attachments

  • pickit_debug.txt
    802.2 KB · Views: 3
see attached for most recent logs. I ran this under debug application too. No message in CMD log.
1654997619723.png
1654997646326.png
1654997666636.png
 

Attachments

  • paladin-foh CBaals.lua
    22.2 KB · Views: 1
  • jieguan-3120.txt
    4.3 MB · Views: 1
  • jieguan-5604.txt
    1.1 MB · Views: 1
  • pickit_debug.txt
    215.3 KB · Views: 1
Yes my CTA is my main. My back hand is Grief and Exile for a smite setup.
Its a VT build.
It would be cool to add functions in for a back hand smite setup.
Maybe for like immunes use back hand and smite fana.
Or diablo clone use backhand.


Im going to disable lcore.
Ill follow up
 
I reuploaded Blockhd's mpq into the the Diablo directory.
V1.0.2 and so far im able to run 25 games without issues.

The game so far doesnt like running 1.2.0
Can only get 1/2 games in with this.

or without any mods (basic settings)
Can only get about 10 games with this.

FYI hardware info.
Running a GTX 1050 ti , A8 880 cpu , A88X G45 MOBO, 16gb 233mhz ram (4x4gb), 120gb SSD 500mb/s
 

ZhiPeiD2

Active member
Staff member
not maked any sense for crash 10 game no mod only if you are have some conflicted program that is run

why is your pickit get spam like this
Code:
Item is want keep | Rule: [type]==jewel&&[quality]==magic#[lightresist]>=25&&([ias]>=10||[maxdamage]>=10||[mindamage]>=5||[itemgoldbonus]>=20||[itemmagicbonus]>=7||[maxhp]>=15||[dexterity]>=6||[strength]>=6||[energy]>=6)
Item is want keep | Rule: [type]==jewel&&[quality]==magic#[lightresist]>=25&&([ias]>=10||[maxdamage]>=10||[mindamage]>=5||[itemgoldbonus]>=20||[itemmagicbonus]>=7||[maxhp]>=15||[dexterity]>=6||[strength]>=6||[energy]>=6)
Item is want keep | Rule: [type]==jewel&&[quality]==magic#[lightresist]>=25&&([ias]>=15||[maxdamage]>=15||[mindamage]>=10||[fhr]>=7||[itemgoldbonus]>=30||[itemmagicbonus]>=10||[maxhp]>=20||[itemreqpercent]==-15||[dexterity]>=9||[strength]>=9||[energy]>=9)
Item is want keep | Rule: [type]==jewel&&[quality]==magic#[maxdamage]>=10&&([ias]>=15||[mindamage]>=10||[fhr]>=7||[itemgoldbonus]>=30||[itemmagicbonus]>=10||[maxhp]>=20||[itemreqpercent]==-15||[dexterity]>=9||[strength]>=9||[energy]>=9)
Item is want keep | Rule: [type]==jewel&&[quality]==magic#[enhanceddamage]>=30&&([ias]>=10||[maxdamage]>=10||[mindamage]>=5||[itemgoldbonus]>=20||[itemmagicbonus]>=7||[maxhp]>=15||[dexterity]>=6||[strength]>=6||[energy]>=6)
Item is want keep | Rule: [type]==jewel&&[quality]==magic#[fireresist]>=25&&([ias]>=10||[maxdamage]>=10||[mindamage]>=5||[itemgoldbonus]>=20||[itemmagicbonus]>=7||[maxhp]>=15||[dexterity]>=6||[strength]>=6||[energy]>=6)
Item is want keep | Rule: [type]==jewel&&[quality]==magic#[maxdamage]>=10&&([ias]>=15||[mindamage]>=10||[fhr]>=7||[itemgoldbonus]>=30||[itemmagicbonus]>=10||[maxhp]>=20||[itemreqpercent]==-15||[dexterity]>=9||[strength]>=9||[energy]>=9)
Item is want keep | Rule: [type]==jewel&&[quality]==magic#[enhanceddamage]>=30&&([ias]>=15||[maxdamage]>=15||[mindamage]>=10||[fhr]>=7||[itemgoldbonus]>=30||[itemmagicbonus]>=10||[maxhp]>=20||[itemreqpercent]==-15||[dexterity]>=9||[strength]>=9||[energy]>=9)
Item is want keep | Rule: [type]==jewel&&[quality]==magic#[lightresist]>=25&&([ias]>=10||[maxdamage]>=10||[mindamage]>=5||[itemgoldbonus]>=20||[itemmagicbonus]>=7||[maxhp]>=15||[dexterity]>=6||[strength]>=6||[energy]>=6)
Item is want keep | Rule: [type]==jewel&&[quality]==magic#[lightresist]>=25&&([ias]>=15||[maxdamage]>=15||[mindamage]>=10||[fhr]>=7||[itemgoldbonus]>=30||[itemmagicbonus]>=10||[maxhp]>=20||[itemreqpercent]==-15||[dexterity]>=9||[strength]>=9||[energy]>=9)
Item is want keep | Rule: [type]==jewel&&[quality]==magic#[maxdamage]>=10&&([ias]>=15||[mindamage]>=10||[fhr]>=7||[itemgoldbonus]>=30||[itemmagicbonus]>=10||[maxhp]>=20||[itemreqpercent]==-15||[dexterity]>=9||[strength]>=9||[energy]>=9)
Item is want keep | Rule: [type]==jewel&&[quality]==magic#[enhanceddamage]>=30&&([ias]>=10||[maxdamage]>=10||[mindamage]>=5||[itemgoldbonus]>=20||[itemmagicbonus]>=7||[maxhp]>=15||[dexterity]>=6||[strength]>=6||[energy]>=6)
Item is want keep | Rule: [type]==jewel&&[quality]==magic#[fireresist]>=25&&([ias]>=10||[maxdamage]>=10||[mindamage]>=5||[itemgoldbonus]>=20||[itemmagicbonus]>=7||[maxhp]>=15||[dexterity]>=6||[strength]>=6||[energy]>=6)
Item is want keep | Rule: [type]==jewel&&[quality]==magic#[maxdamage]>=10&&([ias]>=15||[mindamage]>=10||[fhr]>=7||[itemgoldbonus]>=30||[itemmagicbonus]>=10||[maxhp]>=20||[itemreqpercent]==-15||[dexterity]>=9||[strength]>=9||[energy]>=9)
Item is want keep | Rule: [type]==jewel&&[quality]==magic#[enhanceddamage]>=30&&([ias]>=15||[maxdamage]>=15||[mindamage]>=10||[fhr]>=7||[itemgoldbonus]>=30||[itemmagicbonus]>=10||[maxhp]>=20||[itemreqpercent]==-15||[dexterity]>=9||[strength]>=9||[energy]>=9)
Item is want keep | Rule: [type]==jewel&&[quality]==rare#([fireresist]>=20||[lightresist]>=20||[coldresist]>=20||[poisonresist]>=20)&&([itemgoldbonus]>=25||[itemmagicbonus]>=10||[itemdamagetomana]>=12||[fhr]>=7||[itemreqpercent]>=-15)&&([strength]>=7||[dexterity]>=7)
Item is want keep | Rule: [type]==jewel&&[quality]==rare#[fireresist]+[lightresist]+[coldresist]+[poisonresist]>=60
Item is want keep | Rule: [type]==jewel&&[quality]==magic#[lightresist]>=25&&([ias]>=10||[maxdamage]>=10||[mindamage]>=5||[itemgoldbonus]>=20||[itemmagicbonus]>=7||[maxhp]>=15||[dexterity]>=6||[strength]>=6||[energy]>=6)
Item is want keep | Rule: [type]==jewel&&[quality]==magic#[lightresist]>=25&&([ias]>=15||[maxdamage]>=15||[mindamage]>=10||[fhr]>=7||[itemgoldbonus]>=30||[itemmagicbonus]>=10||[maxhp]>=20||[itemreqpercent]==-15||[dexterity]>=9||[strength]>=9||[energy]>=9)
Item is want keep | Rule: [type]==jewel&&[quality]==magic#[maxdamage]>=10&&([ias]>=15||[mindamage]>=10||[fhr]>=7||[itemgoldbonus]>=30||[itemmagicbonus]>=10||[maxhp]>=20||[itemreqpercent]==-15||[dexterity]>=9||[strength]>=9||[energy]>=9)
Item is want keep | Rule: [type]==jewel&&[quality]==magic#[enhanceddamage]>=30&&([ias]>=10||[maxdamage]>=10||[mindamage]>=5||[itemgoldbonus]>=20||[itemmagicbonus]>=7||[maxhp]>=15||[dexterity]>=6||[strength]>=6||[energy]>=6)
Item is want keep | Rule: [type]==jewel&&[quality]==magic#[fireresist]>=25&&([ias]>=10||[maxdamage]>=10||[mindamage]>=5||[itemgoldbonus]>=20||[itemmagicbonus]>=7||[maxhp]>=15||[dexterity]>=6||[strength]>=6||[energy]>=6)
Item is want keep | Rule: [type]==jewel&&[quality]==magic#[maxdamage]>=10&&([ias]>=15||[mindamage]>=10||[fhr]>=7||[itemgoldbonus]>=30||[itemmagicbonus]>=10||[maxhp]>=20||[itemreqpercent]==-15||[dexterity]>=9||[strength]>=9||[energy]>=9)
Item is want keep | Rule: [type]==jewel&&[quality]==magic#[enhanceddamage]>=30&&([ias]>=15||[maxdamage]>=15||[mindamage]>=10||[fhr]>=7||[itemgoldbonus]>=30||[itemmagicbonus]>=10||[maxhp]>=20||[itemreqpercent]==-15||[dexterity]>=9||[strength]>=9||[energy]>=9)
Item is want keep | Rule: [type]==jewel&&[quality]==rare#([fireresist]>=20||[lightresist]>=20||[coldresist]>=20||[poisonresist]>=20)&&([itemgoldbonus]>=25||[itemmagicbonus]>=10||[itemdamagetomana]>=12||[fhr]>=7||[itemreqpercent]>=-15)&&([strength]>=7||[dexterity]>=7)
Item is want keep | Rule: [type]==jewel&&[quality]==rare#[fireresist]+[lightresist]+[coldresist]+[poisonresist]>=60
Item is want keep | Rule: [type]==jewel&&[quality]==magic#[lightresist]>=25&&([ias]>=10||[maxdamage]>=10||[mindamage]>=5||[itemgoldbonus]>=20||[itemmagicbonus]>=7||[maxhp]>=15||[dexterity]>=6||[strength]>=6||[energy]>=6)
Item is want keep | Rule: [type]==jewel&&[quality]==magic#[lightresist]>=25&&([ias]>=15||[maxdamage]>=15||[mindamage]>=10||[fhr]>=7||[itemgoldbonus]>=30||[itemmagicbonus]>=10||[maxhp]>=20||[itemreqpercent]==-15||[dexterity]>=9||[strength]>=9||[energy]>=9)
Item is want keep | Rule: [type]==jewel&&[quality]==magic#[maxdamage]>=10&&([ias]>=15||[mindamage]>=10||[fhr]>=7||[itemgoldbonus]>=30||[itemmagicbonus]>=10||[maxhp]>=20||[itemreqpercent]==-15||[dexterity]>=9||[strength]>=9||[energy]>=9)
Item is want keep | Rule: [type]==jewel&&[quality]==magic#[enhanceddamage]>=30&&([ias]>=10||[maxdamage]>=10||[mindamage]>=5||[itemgoldbonus]>=20||[itemmagicbonus]>=7||[maxhp]>=15||[dexterity]>=6||[strength]>=6||[energy]>=6)
Item is want keep | Rule: [type]==jewel&&[quality]==magic#[fireresist]>=25&&([ias]>=10||[maxdamage]>=10||[mindamage]>=5||[itemgoldbonus]>=20||[itemmagicbonus]>=7||[maxhp]>=15||[dexterity]>=6||[strength]>=6||[energy]>=6)
Item is want keep | Rule: [type]==jewel&&[quality]==magic#[maxdamage]>=10&&([ias]>=15||[mindamage]>=10||[fhr]>=7||[itemgoldbonus]>=30||[itemmagicbonus]>=10||[maxhp]>=20||[itemreqpercent]==-15||[dexterity]>=9||[strength]>=9||[energy]>=9)
Item is want keep | Rule: [type]==jewel&&[quality]==magic#[enhanceddamage]>=30&&([ias]>=15||[maxdamage]>=15||[mindamage]>=10||[fhr]>=7||[itemgoldbonus]>=30||[itemmagicbonus]>=10||[maxhp]>=20||[itemreqpercent]==-15||[dexterity]>=9||[strength]>=9||[energy]>=9)
Item is want keep | Rule: [type]==jewel&&[quality]==rare#([fireresist]>=20||[lightresist]>=20||[coldresist]>=20||[poisonresist]>=20)&&([itemgoldbonus]>=25||[itemmagicbonus]>=10||[itemdamagetomana]>=12||[fhr]>=7||[itemreqpercent]>=-15)&&([strength]>=7||[dexterity]>=7)
Item is want keep | Rule: [type]==jewel&&[quality]==rare#[fireresist]+[lightresist]+[coldresist]+[poisonresist]>=60

can show picture for your character inventory
 
Here is my inventory.
Ive noticed a lot of Jewels repeat.
So what i have done is i moved all Jewels to their own pickit list.
And unfortunately disabled it from LUA file.
Testing with crafting still enabled and using any unid jewel.

This log is true for jewels that are in my shared stash so it seems to be reading from shared stash and personal stash every game and adding into the debug file every game.

To0ngXL.png
 

Attachments

  • MexPickit.zip
    23.4 KB · Views: 0
ANother thought is that since it seems to be crashing on Diablo and Baal death.
Maybe it tries to pick up 'too much' when not enough inv space.
I can try to increase it to 16x open spots in inv but at the cost of resistance.
 
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