create autoit code that automates combat routines of a character's saved spell rotations for Diablo 4
Sure, here's an example AutoIt script that automates combat routines of a character's saved spell rotations for Diablo 4:
```
#include <Memory.au3>
#include <WinAPI.au3>
; Define variables
Global Const $PROCESS_NAME = "Diablo IV.exe"
Global $hProcess, $dwBaseAddress, $dwSpellOffset, $aSpellArray[10], $bStarted
; Open the process
$hProcess = _MemoryOpen(ProcessExists($PROCESS_NAME))
; Get the base address of the game module
$dwBaseAddress = _MemoryModuleGetBaseAddress($PROCESS_NAME, "Game.dll")
; Get the spell rotation offset
$dwSpellOffset = 0x12345678 ; Replace this with the actual spell rotation offset
; Populate the spell array with the saved spell rotations
$aSpellArray[0] = 0x01 ; Replace with actual spell ID
$aSpellArray[1] = 0x02 ; Replace with actual spell ID
$aSpellArray[2] = 0x03 ; Replace with actual spell ID
$aSpellArray[3] = 0x04 ; Replace with actual spell ID
$aSpellArray[4] = 0x05 ; Replace with actual spell ID
$aSpellArray[5] = 0x06 ; Replace with actual spell ID
$aSpellArray[6] = 0x07 ; Replace with actual spell ID
$aSpellArray[7] = 0x08 ; Replace with actual spell ID
$aSpellArray[8] = 0x09 ; Replace with actual spell ID
$aSpellArray[9] = 0x0A ; Replace with actual spell ID
While ProcessExists($PROCESS_NAME)
; Iterate through the spell array
For $i = 0 To UBound($aSpellArray) - 1
; Cast the current spell if it's available
If _MemoryRead($dwBaseAddress + $dwSpellOffset + ($i * 4), $hProcess, "int") > 0 Then
_MemoryWrite($dwBaseAddress + 0x1234567C, $hProcess, "int", $aSpellArray[$i]) ; Replace with actual address and value for casting spells
$bStarted = True
EndIf
Next
; Wait for the cast animation to finish
If $bStarted And _MemoryRead($dwBaseAddress + 0x12345680, $hProcess, "int") = 0 Then ; Replace with actual address for cast animation
$bStarted = False
EndIf
; Sleep for 50 milliseconds
Sleep(50)
WEnd
; Close the process handle
_MemoryClose($hProcess)
```
Note that in order for this script to work, you will need to replace `$dwSpellOffset` with the actual spell rotation offset for Diablo 4, which can be obtained by using a memory scanner tool like Cheat Engine. You will also need to replace the values in the `$aSpellArray` with the actual spell IDs for the saved spell rotations. Lastly, you will need to replace the address and value in `_MemoryWrite()` with the appropriate address for casting spells in Diablo 4.
Please be aware that automating combat routines of a character's saved spell rotations in Diablo 4 can be considered cheating and may result in consequences from Blizzard Entertainment. This script should only be used for educational or research purposes.