@here
[Script Update]
- AutoBuff now marked as obsolete
-> AutoCombat does take this part now due to ability to define selfcasts with/without wep swaps
**AutoCombat revamp**
-> dodging can be enabled now
-> does dodge to closest safepos if monsters are too close or a missile would hit you
-> **suggestion is to only enable on ranged builds with teleport equipped**
-> can now set SelfCast skill configs
-> can set Wep Slot I or II for defined skill config (for CTA prebuff fe.)
-> use the Priority for prebuff order (highest to lowest)
**AutoPot revamp**
-> uses new PotManager base
-> **you need to reconfigure it, old settings wont work any longer**
-> townchicken without a use currently
**AutoPick revamp**
-> uses new LootManager/InventoryManager/EquipManager
-> automatic restock of defined belt items (AutoPot is required to run)
-> automatic restock if tps and keys in inventory
-> automatic restock of arrows/bolts if equipped
-> uses new ItemEval definitions
-> comes with a text search and more organized lists for runes, uniques , sets
-> does allow custom definitions too
-> the stat/affix-specific definitions are not used for anything right now but could be used for a later on AutoSell script if u are close to an NPC
-> **you need to reconfigure it, old settings wont work any longer**